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Usability evaluation of menus in a gesture-based game.
Fernanda Milani
Diogo Nelson Rovadosky
Tiago de Ávila Mendes
José Henrique D. Andreis
Ana Carolina Bertoletti De Marchi
Rafael Rieder
Published in:
IHC (2016)
Keyphrases
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usability evaluation
usability testing
website
eye tracking
human computer interaction
computer games
video games
educational games
serious games
heuristic evaluation
game design
content analysis
usability problems
digital libraries
strengths and weaknesses
metadata
game based learning
digital games