A Survey of Final Project Courses in Game Programs: Considerations for Teaching Capstone.
José P. ZagalJohn SharpPublished in: DiGRA Conference (2011)
Keyphrases
- undergraduate engineering
- computer science curriculum
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- distance education
- undergraduate and graduate
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- high school
- learning games
- engineering education
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- engineering design
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- semester long
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- introductory computer science
- role playing
- teaching methods
- computer science
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- mobile learning
- computer science students
- game playing
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- classroom teaching
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- secondary school
- learning management systems
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- design process
- learning processes
- project management
- educational technology
- game play
- team members
- school teachers
- digital games
- learning process
- hybrid learning
- learning objects
- game based learning
- student progress
- online course
- computer games
- introductory programming courses
- computer programming
- pedagogical content knowledge