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Designer? User? Player! - A Framework of Opportunities to Improve Interpersonal Dynamics During Usability Testing Through Gamification.
Yating Li
Mitja Mito Mihelic
Katja Thoring
Published in:
HICSS (2022)
Keyphrases
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usability testing
user experience
heuristic evaluation
user interface
databases
relevance feedback
user profiles
user queries
learning tools
strengths and weaknesses