Navigating in Virtual Worlds Using a Self-Paced SSVEP-Based Brain-Computer Interface with Integrated Stimulation and Real-Time Feedback.
Jozef LegényRaquel Viciana-AbadAnatole LécuyerPublished in: Presence Teleoperators Virtual Environ. (2011)
Keyphrases
- virtual world
- brain computer interface
- real time
- motor imagery
- event related
- evoked potentials
- virtual environment
- physical world
- mixed reality
- virtual reality
- virtual learning environments
- multi user
- low cost
- haptic feedback
- virtual communities
- signal processing
- eeg data
- virtual humans
- virtual objects
- virtual space
- face to face interactions
- immersive environments
- brain activity
- virtual teams
- social context
- relevance feedback
- control system
- computer vision
- artificial intelligence