CTArcade: learning computational thinking while training virtual characters through game play.
Tak Yeon LeeMatthew Louis MaurielloJohn IngrahamAwalin SopanJune AhnBenjamin B. BedersonPublished in: CHI Extended Abstracts (2012)
Keyphrases
- serious games
- game play
- computational thinking
- virtual characters
- digital games
- learning process
- online learning
- learning algorithm
- game design
- video games
- knowledge acquisition
- computer games
- educational games
- reinforcement learning
- cognitive development
- learning scenarios
- virtual environment
- object oriented
- artificial intelligence
- machine learning