Using a mobile device as an interface tool for HMD-based AR applications.
Kyong Joon LeeSang Chul AhnHyoung-Gon KimPublished in: Advances in Computer Entertainment Technology (2006)
Keyphrases
- augmented reality
- mobile devices
- virtual objects
- graphical user interface
- user interface
- user friendly
- head mounted display
- graphical interface
- direct manipulation
- friendly interface
- web environment
- mobile learning
- real time
- programming tool
- context aware
- learning activities
- neural network
- visualization tool
- mobile users
- mobile applications
- web interface
- video sequences
- database interface
- three dimensional
- database