Motion Matching for Character Animation and Virtual Reality Avatars in Unity.
Jose Luis PontonPublished in: CoRR (2023)
Keyphrases
- virtual reality
- computer animation
- virtual environment
- computer graphics
- virtual world
- motion capture
- virtual humans
- augmented reality
- three dimensional
- virtual reality technology
- image sequences
- multi sensory
- visual data mining
- photorealistic
- interactive virtual
- motion capture data
- image processing
- feature points
- virtual space
- force feedback
- human body
- collaborative virtual environments
- optical flow
- virtual training
- virtual museum
- pattern recognition
- tangible user interface