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Defining a Methodology Based on GPU Delegation for Developing MABS Using GPGPU.
Emmanuel Hermellin
Fabien Michel
Published in:
MABS (2016)
Keyphrases
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multi agent based simulation
graphics processing units
social simulation
access control
real time
parallel implementation
parallel computing
computing systems
graphics hardware
artificial intelligence
multi agent
multiagent systems
parallel processing
parallel computation