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"My Audience Gets to Know Me on a More Realistic Level": Exploring Social VR Streamers' Unique Strategies to Engage with Their Audiences.

Guo FreemanYang HuRuchi PanchanadikarAmelia L. HallKelsea SchulenbergLingyuan Li
Published in: CHI Extended Abstracts (2024)
Keyphrases
  • virtual reality
  • higher level
  • social networking
  • virtual environment
  • social interaction
  • website
  • information technology
  • skill development
  • crowd simulation