Report on Integrating a COTS Game in Teaching Production and Logistics.
Jannicke Baalsrud HaugeMatthias KalverkampPublished in: APMS (2) (2023)
Keyphrases
- distribution networks
- role playing
- learning games
- pedagogical design
- digital game based learning
- distribution network
- video games
- digital games
- game play
- serious games
- game theory
- computer games
- learning environment
- game playing
- educational games
- distance learning
- third party
- supply chain
- higher education
- simulation game
- web based learning
- cooperative learning
- nash equilibria
- teacher education
- learning systems
- e learning
- learning process
- teachable agent
- online learning
- role playing game
- virtual world
- game based learning
- problem based learning
- game design
- supply chain management
- evaluation function
- teaching methods
- students learning
- virtual environment
- limited resources
- manufacturing industry
- elementary school students
- hong kong
- logistics industry
- production system
- blended learning