The Reality of Implementing Virtual Reality: A Case Study on the Challenges of Integrating VR-Based Rehabilitation.
Emil Rosenlund HøegChristian F. R. ScullyJon Ram Bruun-PedersenStefania SerafinPublished in: ArtsIT/DLI (2019)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- photorealistic
- virtual humans
- computer animation
- virtual training
- virtual space
- virtual world
- interactive virtual
- multi sensory
- virtual reality technology
- computer generated forces
- haptic device
- virtual museum
- collaborative virtual environments
- visual data mining
- pattern recognition