A Player-Centric Approach to Designing Spatial Skill Training Games.
Helen C. WauckElisa D. MeklerWai-Tat FuPublished in: CHI (2019)
Keyphrases
- game play
- serious games
- imperfect information
- boolean games
- repeated games
- skill acquisition
- pure nash equilibria
- training process
- spatial data
- spatial information
- video games
- computer poker
- motor skills
- multi player
- game playing
- spatio temporal
- training set
- game design
- geographic information systems
- spatial and temporal
- training examples
- training data
- game theoretic
- incomplete information
- board game
- online learning