Augmenting playspaces to enhance the game experience: A tag game case study.
Alejandro MorenoRobby van DeldenRonald PoppeDennis ReidsmaDirk HeylenPublished in: Entertain. Comput. (2016)
Keyphrases
- case study
- game theory
- video games
- game playing
- computer games
- game theoretic
- game design
- educational games
- serious games
- nash equilibrium
- digital games
- virtual world
- game play
- search algorithm
- game players
- pursuit evasion
- role playing
- cooperative game
- real time strategy games
- monte carlo tree search
- perfect information
- board game
- learning games
- imperfect information
- game development
- nash equilibria
- data sets
- low cost