Login / Signup
Understanding Korean experiences of online game hype, identity, and the menace of the "Wang-tta"..
Florence Chee
Published in:
DiGRA Conference (2005)
Keyphrases
</>
online game
case study
online gaming
virtual communities
role playing game
multi player
reinforcement learning
computer games
educational games
morphological analysis
learning algorithm
information sharing
user experience
texture synthesis
game based learning