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Algo.Rhythm: computational thinking through tangible music device.

Huaishu Peng
Published in: Tangible and Embedded Interaction (2012)
Keyphrases
  • computational thinking
  • audio signal
  • music information retrieval
  • augmented reality
  • game design
  • learning materials
  • learning tools
  • learning systems
  • case study
  • user interface
  • statistically significant