Research on the Influence of Weak-Ties Social Interaction on the Gamification Experience of Science and Technology Museums.
Hongli JiaLinong DaiPublished in: HCI (23) (2022)
Keyphrases
- social interaction
- social influence
- online learning communities
- user experience
- social networks
- social systems
- social skills
- learning processes
- social behavior
- tie strength
- social learning
- case study
- mutual understanding
- social media
- social intelligence
- competence development
- learning tools
- school teachers
- augmented reality
- human agent
- engineering courses