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Can a Wii Bowling Tournament Improve Older Adults' Attitudes towards Digital Games?

Fan ZhangSimone HausknechtRobyn SchellDavid Kaufman
Published in: CSEDU (2) (2016)
Keyphrases
  • attitudes toward
  • older adults
  • digital games
  • gender differences
  • statistically significant
  • game play
  • college students
  • video games
  • case study
  • computer games
  • computer literacy