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Can a Wii Bowling Tournament Improve Older Adults' Attitudes towards Digital Games?
Fan Zhang
Simone Hausknecht
Robyn Schell
David Kaufman
Published in:
CSEDU (2) (2016)
Keyphrases
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attitudes toward
older adults
digital games
gender differences
statistically significant
game play
college students
video games
case study
computer games
computer literacy