A simulation modelling tool for Distributed Virtual Environments.
Christos BourasEri GiannakaThrasyvoulos TsiatsosPublished in: Simul. Model. Pract. Theory (2012)
Keyphrases
- virtual environment
- collision detection
- virtual reality
- virtual world
- haptic interaction
- virtual training
- multi user
- virtual humans
- computer graphics
- real environment
- distributed systems
- physical environment
- serious games
- high fidelity
- interaction model
- virtual characters
- three dimensional
- role play
- virtual learning environments
- virtual objects
- real time
- learning processes
- dynamic environments
- social networks