A GPU-accelerated physical layer for simulating wireless networks.
Robert KonradBenjamin (Russ) HamiltonBow-Nan ChengPublished in: SpringSim (CNS) (2014)
Keyphrases
- wireless networks
- gpu accelerated
- physical layer
- wireless communication
- link layer
- multi hop
- real time
- mac layer
- base station
- wifi
- ad hoc networks
- cellular networks
- transport layer
- wireless channels
- cognitive radio
- multimedia services
- application layer
- wireless ad hoc networks
- mobile networks
- network layer
- mac protocol
- mobile nodes
- computer simulation