Price of Anarchy in uniform parallel machines scheduling game with weighted completion time as social goal.
Felipe T. MuñozMarco A. ParraPublished in: RAIRO Oper. Res. (2024)
Keyphrases
- minimize total
- scheduling problem
- single machine
- flowshop
- processing times
- scheduling algorithm
- social networks
- social interaction
- game theory
- video games
- social media
- resource allocation
- game theoretic
- computational complexity
- social relationships
- parallel machines
- game playing
- game design
- social networking sites
- game based learning
- game play
- nash equilibrium