Login / Signup
Creating scalable location-based games: lessons from Geocaching.
Carman Neustaedter
Anthony Tang
Tejinder K. Judge
Published in:
Pers. Ubiquitous Comput. (2013)
Keyphrases
</>
case study
lessons learned
video games
game theory
educational games
highly scalable
game design
game playing
memory efficient
website
location based services
nash equilibria
weighted majority
data sets
human computation
stochastic games
digital games
serious games
lightweight