Applying game design principles to social skills learning for students in special education.
Lisa M. TolentinoPhilippos SavvidesDavid BirchfieldPublished in: FDG (2010)
Keyphrases
- design principles
- serious games
- special education
- social skills
- educational robotics
- multimedia courseware
- classroom setting
- learning process
- computer based learning
- online learning
- learning scenarios
- computer assisted instruction
- instructional design
- learning community
- reinforcement learning
- mobile learning
- cooperative learning
- learning algorithm
- learning tools
- higher education
- social interaction
- e learning
- software engineering
- learning styles
- human computer interaction
- classroom environment
- design process
- online education
- cooperative
- elementary school
- distance learning
- learning environment
- blended learning
- online course
- user interface
- concept maps