View-dependent Tetrahedral Meshing and Rendering using Arbitrary Segments.
Ralf SondershausWolfgang StraßerPublished in: J. WSCG (2006)
Keyphrases
- view dependent
- image based rendering
- d scene
- finite element
- multi view
- texture mapping
- multiresolution
- photorealistic
- multiple views
- d mesh
- depth map
- hierarchical representation
- computer graphics
- virtual reality
- dynamic scenes
- light field
- computer vision
- volume rendering
- three dimensional
- depth information
- real time
- optical flow
- viewpoint
- image space
- view synthesis
- high resolution
- image sequences