Virtual and Augmented Reality in Education.
Daina GudonieneDanguole RutkauskienePublished in: Balt. J. Mod. Comput. (2019)
Keyphrases
- augmented reality
- learning games
- virtual objects
- mixed reality
- virtual reality
- markerless
- promising experimental results demonstrate
- human computer interaction
- distance learning
- real environment
- live video
- real scenes
- multi user
- user interface
- camera tracking
- molecular structures
- e learning
- mobile learning
- higher education
- head mounted display
- computer generated images
- three dimensional