2D human-computer interaction techniques in immersive virtual environments.
Karin ConinxFrank Van ReethEddy FlerackersPublished in: Comput. Networks ISDN Syst. (1997)
Keyphrases
- human computer interaction
- immersive virtual environments
- synthetic characters
- user interface
- human computer interface
- eye tracking
- hand gestures
- gesture recognition
- interface design
- human computer
- virtual environment
- facial expression recognition
- human factors
- video games
- software engineering
- multimodal interfaces
- motion capture
- emotion recognition
- interactive systems
- interaction design
- online learning