Practice in Reality for Virtual Reality Games: Making Players Familiar and Confident with a Game.
Jeffrey C. F. HoPublished in: INTERACT (2) (2017)
Keyphrases
- virtual reality
- game play
- game theory
- games played
- pure nash equilibria
- virtual environment
- game players
- multi player
- board game
- boolean games
- video games
- serious games
- repeated games
- game playing
- online game
- game theoretic
- nash equilibrium
- imperfect information
- game design
- game mechanics
- human players
- nash equilibria
- computer games
- solution concepts
- pure strategy
- computer graphics
- augmented reality
- virtual world
- photorealistic
- playing games
- educational games
- mixed strategy
- game development
- pure nash equilibrium
- three dimensional
- digital games
- virtual humans
- virtual reality technology
- game based learning
- computer animation
- incomplete information
- perfect information
- general game playing
- two player games
- human computation
- equilibrium strategies
- interactive virtual
- card game
- virtual museum
- learning games
- monte carlo tree search
- virtual space
- learning experience
- force feedback
- multi sensory
- correlated equilibrium
- virtual reality environments
- weighted voting games
- cooperative games
- game ai
- virtual training
- evaluation function
- multi agent