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More attention, less deficit: Wearable EEG-based serious game for focus improvement.
Alaa Eddin Alchalabi
Amer Nour Eddin
Shervin Shirmohammadi
Published in:
SeGAH (2017)
Keyphrases
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serious games
focus of attention
visual attention
video games
educational games
game engine
databases
gesture recognition
game play
multi agent systems
human computer interaction
database design
augmented reality
activity recognition
key features
design principles