Port or conversion? An ontological framework for classifying game versions.
Pawel GrabarczykEspen AarsethPublished in: DiGRA Conference (2019)
Keyphrases
- ontological framework
- game theory
- video games
- game playing
- metadata
- game theoretic
- educational games
- nash equilibrium
- game design
- virtual world
- game based learning
- case study
- game play
- automatic classification
- artificial intelligence
- real time strategy games
- serious games
- computer games
- mobile agents
- imperfect information
- container terminal
- role playing
- pursuit evasion
- key features