Sensory Substitution Training for Users Who Are Blind with Dynamic Stimuli, Games and Virtual Environments.
Shachar MaidenbaumPublished in: ASSETS (2015)
Keyphrases
- virtual environment
- serious games
- virtual training
- virtual reality
- natural interaction
- virtual world
- social skills
- computer graphics
- multi user
- physical environment
- dynamic environments
- video games
- learning processes
- game play
- user interface
- virtual characters
- virtual humans
- game design
- virtual objects
- daily life
- user experience
- synthetic characters
- virtual agents
- role play
- social media
- real time