Login / Signup
A modelling system for complex deformable bodies suited to animation and collision processing.
Marie-Paule Gascuel
Anne Verroust
Claude Puech
Published in:
Comput. Animat. Virtual Worlds (1991)
Keyphrases
</>
high level
real time
complex data
computer graphics
relational databases
complex systems
data mining
multiscale
collision detection
database
collision avoidance
deformable models
information processing
virtual environment
data processing
user interface
information systems
learning algorithm