LucasArts and ILM: a course in film and game convergence.
Steve SullivanChris WilliamsNick PorcinoDavid BullockPublished in: SIGGRAPH Courses (2007)
Keyphrases
- nash equilibrium
- game theory
- computer games
- video games
- convergence speed
- educational games
- game playing
- pursuit evasion
- labor market
- global convergence
- game theoretic
- game play
- serious games
- convergence rate
- faster convergence
- game development
- information systems
- optimal strategy
- game based learning
- sufficient conditions
- imperfect information
- convergence analysis
- mobile games
- two player games
- information technology