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GOBT: A Synergistic Approach to Game AI Using Goal-Oriented and Utility-Based Planning in Behavior Trees.

Yoosung HongTianhao YanJinseok Seo
Published in: J. Multim. Inf. Syst. (2023)
Keyphrases
  • goal oriented
  • requirements analysis
  • game ai
  • requirements engineering
  • computer controlled
  • decision trees
  • computer games
  • data mining
  • information systems
  • learning environment
  • cooperative
  • domain knowledge