GPU-friendly accelerated mesh-based and mesh-less techniques for the output-sensitive rendering of huge complex 3D models.
Enrico GobbettiFabio MartonPublished in: SIGGRAPH Courses (2007)
Keyphrases
- complex systems
- implicit surfaces
- real time
- triangle mesh
- physical systems
- d mesh
- complex data
- parallel processing
- computer graphics
- model selection
- probabilistic model
- computer vision
- statistical models
- high quality
- surface meshes
- parameter estimation
- input data
- statistical model
- high level
- mathematical models
- three dimensional
- high fidelity
- real world
- complex relationships
- data sets