NSMuseum - A Case Study for Developing Cross-platform Mobile Applications in Augmented Reality.
Mircea-Ioan DragotaAdrian SabouPublished in: RoCHI (2021)
Keyphrases
- augmented reality
- mobile applications
- cross platform
- mobile devices
- open source
- virtual objects
- mobile phone
- user experience
- context aware
- smart phones
- virtual reality
- mixed reality
- mobile users
- multi user
- software package
- human computer interaction
- user interface
- m learning
- location based services
- head mounted display
- end users
- live video
- real environment
- computer vision
- business applications
- real scenes
- case study
- camera tracking
- artificial intelligence
- data management
- data model
- metadata