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O-Minimal Hybrid Reachability Games
Patricia Bouyer
Thomas Brihaye
Fabrice Chevalier
Published in:
Log. Methods Comput. Sci. (2010)
Keyphrases
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video games
nash equilibrium
game theory
game playing
state space
nash equilibria
game theoretic
hybrid learning
serious games
weighted majority
hybrid approaches
game tree search
learning agents
stochastic games
neural network
language learning
computer games
decision trees
social networks
information retrieval