The design-by-adaptation approach to universal access: learning from videogame technology.
Ifan D. H. ShepherdIestyn D. Bleasdale-ShepherdPublished in: Univers. Access Inf. Soc. (2011)
Keyphrases
- learning algorithm
- hybrid learning
- online learning
- active learning
- knowledge level
- supervised learning
- learning process
- knowledge acquisition
- longer term
- learning systems
- active participation
- computer games
- design requirements
- learning design
- case study
- machine learning
- teacher education
- pedagogical design
- adaptive learning
- video games
- learning tasks
- design process
- reinforcement learning