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Persuasive Technology Through Behavior and Emotion with Pet-Type Artifacts.

Rio HaradaKaoru Sumi
Published in: PERSUASIVE (2024)
Keyphrases
  • high quality
  • rapid development
  • virtual agents
  • case study
  • cost effective
  • data mining
  • data processing
  • key technologies
  • virtual characters
  • real time
  • learning algorithm
  • social interaction
  • affective states