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Efficient Rendering of Optical Effects within Water Using Graphics Hardware.

Kei IwasakiTomoyuki NishitaYoshinori Dobashi
Published in: PG (2001)
Keyphrases
  • graphics hardware
  • volume rendering
  • texture mapping
  • image based rendering
  • processing speed
  • real time
  • image synthesis
  • d objects
  • d scene
  • computer vision