Game Analytics for Game User Research, Part 1: A Workshop Review and Case Study.
Magy Seif El-NasrHeather DesurvireBardia AghabeigiAnders DrachenPublished in: IEEE Computer Graphics and Applications (2013)
Keyphrases
- case study
- game theory
- virtual world
- educational games
- nash equilibrium
- game theoretic
- game playing
- game design
- video games
- computer games
- perfect information
- game play
- mobile games
- monte carlo tree search
- real world
- game based learning
- data management
- end users
- selected papers
- role playing
- imperfect information
- literature review
- information overload
- user satisfaction
- user model
- monte carlo
- user preferences
- software development
- relevance feedback
- recommender systems
- learning environment