Using Social Networking and Virtual Reality to Harness Creativity in Students in E-learning Situations.
Diana RagbirPermanand MohanPublished in: ICALT (2012)
Keyphrases
- virtual reality
- social networking
- e learning
- social software
- design studio
- higher education
- learning experience
- learning environment
- virtual environment
- virtual reality technology
- distance learning
- virtual training
- distance education
- learning activities
- social media
- social networks
- creative thinking
- informal learning
- learning process
- computer graphics
- social networking websites
- augmented reality
- data collection
- virtual world
- social bookmarking
- engineering education
- learning outcomes
- user behavior
- social networking sites
- collaborative virtual environments
- blended learning
- virtual laboratory
- virtual museum
- three dimensional
- interactive virtual
- online social networks
- micro blogging
- virtual humans
- teaching methods
- learning objects
- learning resources
- multimedia
- social activities
- mobile learning
- multi sensory
- data mining
- content sharing
- social networking services
- online learning
- tangible user interface
- virtual space
- online communities
- learning tools
- learning processes
- data analysis
- digital libraries