Social viewing in cinematic virtual reality: a design space for social movie applications.
Sylvia RotheAlexander SchmidtMario MontagudDaniel BuschekHeinrich HußmannPublished in: Virtual Real. (2021)
Keyphrases
- virtual reality
- design space
- virtual environment
- social media
- social networks
- social interaction
- computer graphics
- computer animation
- three dimensional
- virtual world
- augmented reality
- virtual reality technology
- multi sensory
- signal processing
- real world
- software engineering
- case study
- design choices
- multimedia
- virtual training
- virtual reality environments