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Mek: Mechanics Prototyping Tool for 2D Tile-Based Turn-Based Deterministic Games.
Rokas Volkovas
Michael Fairbank
John R. Woodward
Simon M. Lucas
Published in:
CoG (2019)
Keyphrases
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data sets
decision making
case study
expert systems
software engineering
monte carlo
video games
black box
game design
game playing
imperfect information
monte carlo tree search
weighted majority