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On the Efficiency of An Election Game of Two or More Parties: How Bad Can It Be?
Chuang-Chieh Lin
Chi-Jen Lu
Po-An Chen
Published in:
CoRR (2023)
Keyphrases
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video games
neural network
computational complexity
virtual world
game theory
computer games
computational efficiency
highly efficient
high efficiency
multi party
special case
game play
game based learning
imperfect information