The Caixa de Pandora Game: Changing Behaviors and Attitudes toward Violence against Women.
Luana R. AlmeidaLiliane S. MachadoAna Tereza MedeirosHemilio F. C. CoelhoJosemberg M. AndradeRonei Marcos de MoraesPublished in: Comput. Entertain. (2018)
Keyphrases
- attitudes toward
- gender differences
- game playing
- computer usage
- statistically significant
- computer technology
- video games
- digital games
- high school
- college students
- virtual world
- perceived usefulness
- computer games
- game play
- game based learning
- survey instrument
- information technology
- game design
- serious games
- dependent variables
- learning tools
- mobile games
- academic achievement
- web based instruction