A Cellular Automaton for Blocking Queen Games.
Matthew CookUrban LarssonTurlough NearyPublished in: Automata (2015)
Keyphrases
- cellular automaton
- cellular automata
- reaction diffusion
- pattern generation
- cellular automaton model
- video games
- finite state machines
- computer games
- nash equilibria
- game play
- game theory
- game playing
- perfect information
- record linkage
- game theoretic
- weighted majority
- game based learning
- imperfect information
- database
- learning agents
- game design
- game players
- nash equilibrium
- monte carlo tree search
- pattern matching
- e learning
- databases