Agents That Relate: Improving the Social Believability of Non-Player Characters in Role-Playing Games.
Nuno AfonsoRui PradaPublished in: ICEC (2008)
Keyphrases
- role playing game
- computer games
- video games
- multi player
- artificial societies
- multi agent systems
- multi agent
- intelligent virtual agents
- online game
- software agents
- multiagent systems
- electronic marketplaces
- educational games
- social interaction
- game design
- serious games
- social media
- social networks
- pilot study
- game play
- agent systems
- virtual agents
- learning experience
- situated learning
- coalition formation
- game theoretic
- social learning
- virtual characters
- learning tools