Virtual Network Marathon: Fitness-Oriented E-Sports in Distributed Virtual Environment.
Zhigeng PanGaoqi HeShaoyong SuXiangcheng LiJingui PanPublished in: VSMM (2006)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- peer to peer
- distributed network
- computer networks
- computer graphics
- physical environment
- multi user
- university campus
- virtual characters
- distributed systems
- collision detection
- genetic algorithm
- role play
- synthetic characters
- virtual objects
- virtual space
- interaction model
- serious games
- augmented reality
- evolutionary algorithm
- haptic interaction
- computer vision
- real time