An Innovative Educational Environment Based on Virtual Reality and Gamification for Learning Search Algorithms.
Foteini GrivokostopoulouIsidoros PerikosIoannis HatzilygeroudisPublished in: T4E (2016)
Keyphrases
- virtual reality
- educational environment
- virtual environment
- search algorithm
- augmented reality
- learning process
- learning algorithm
- serious games
- computer graphics
- databases
- digital libraries
- reinforcement learning
- three dimensional
- multi agent systems
- pattern recognition
- image processing
- metadata
- distance learning
- machine learning
- photorealistic
- virtual humans
- real time
- computer animation