Academic Research and the Strategic Interaction of Scholars and Editors: A Two-Stage Game.
Damien BesancenotJoão Ricardo FariaFranklin G. Mixon Jr.Published in: IGTR (2017)
Keyphrases
- human computer interaction
- nash equilibrium
- user interaction
- computer games
- special issue
- video games
- dialogue games
- virtual world
- game theory
- educational games
- case study
- imperfect information
- virtual characters
- game theoretic
- serious games
- knowledge management
- game playing
- human interaction
- game design
- game play
- perfect information
- monte carlo tree search