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Depth information from binocular disparity and familiar size is combined when reaching towards virtual objects.
Rebekka S. Schubert
Mathias Müller
Sebastian Pannasch
Jens R. Helmert
Published in:
VRST (2016)
Keyphrases
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depth information
virtual objects
augmented reality
depth map
binocular disparity
stereo vision
real scenes
virtual world
virtual environment
stereo camera
depth estimation
three dimensional
multi view
virtual reality
input image
computational complexity
disparity map
reference images
high quality